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Post by North American Republics on Jan 23, 2013 17:03:53 GMT
Guess what, people! I have a new update out and it's in the first post. I took the battle mechanic from the alpha and inserted it into a fancy new (old) mold.
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Post by North American Republics on Jan 24, 2013 1:25:21 GMT
Okay, I had to update it again because I forgot to upload the beta executable that I meant to upload. It's a small download, so no harm no foul.
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Post by North American Republics on Jan 24, 2013 17:18:20 GMT
Fixed a bug when running a simulation in mountains and hills. I've also updated the source code for those of you interested in seeing it. Everything's still in the first post. If you find any more bugs, please inform me so I can search them out and...
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Post by North American Republics on Jan 24, 2013 21:10:15 GMT
Well, it seems like sourceforge isn't allowing me to upload different files right now, so while the zip file you download (new version with a major bug fix [fixed a magical reinforcements problem] and code redundancy elimination) says 1.0, it's really 1.1. Not that it really matters much unless you're collecting them and want to keep them separate. :P At any rate, the folder inside the zip file will have the correct version number so there won't be any folder override issues, if you are collecting them. I think that I'm going to focus on naval simulation now, so if there are any bugs, please inform me.
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